Market Tracker

Real EA transfer-market floors, measured by Enhancer price checks (the most common of the 5 cheapest listings), turned into buy and sell prices that follow the Autopilot's rule: profit after the 5 % tax, never break-even.

0 price checks · 0 contributors (24 h) Updated just now
Right now · Mon 16:55 UK

Midweek low Buy window

Prices are usually lowest Monday–Tuesday. Buy what you want to hold into Thursday–Friday.

  • Mon 18:00 Daily content drop New SBCs / objectives: fodder demand can jump within 30 min.
  • Tue 18:00 Daily content drop New SBCs / objectives: fodder demand can jump within 30 min.
  • Wed 18:00 Daily content drop New SBCs / objectives: fodder demand can jump within 30 min.
  • Thu 08:00 Rivals rewards Fodder and chem styles dip: buy window until ~13:00.

Chemistry styles

The cheapest liquid flips in the game. Max buy is the most you can pay and still make the rule's profit when you list one step under the floor.

Style Floor List at Max buy · safe Max buy · aggressive 24 h Enhancer command
Shadow reference, launch week 3,200 3,100 2,600 2,800 — snipe shadow max 2800
Hunter reference, launch week 3,000 2,900 2,500 2,600 — snipe hunter max 2600
Anchor reference, launch week 2,200 2,100 1,800 1,900 — snipe anchor max 1900
Engine reference, launch week 700 650 500 550 — snipe engine max 550
Catalyst reference, launch week 500 450 300 350 — snipe catalyst max 350
Basic reference, launch week 450 400 250 300 — snipe basic max 300
Hawk reference, launch week 400 350 200 250 — snipe hawk max 250
Glove reference, launch week 350 300 150 200 — snipe glove max 200
Finisher reference, launch week 300 250 no flip 150 — snipe finisher max 150

No live chemistry style checks yet on this platform: the rows show launch-week reference floors. They are replaced by live EA floors as soon as Enhancer users check them.

SBC fodder by rating

Cheapest gold card per rating checked in the last 6 h. Fodder rises with SBC demand (18:00 drops, Wednesday TOTW) and dips on Thursday morning Rivals rewards.

No rated player checks in the last 6 hours yet.

A gold 75–89 quick-sells for roughly 530–630 coins, so a card bought near that price can't lose much. Whatever sells under ~650 can't be flipped for profit after tax.

Flip calculator

After the 5 % EA tax, on the EA price ladder.

You receive
1,235
Profit
+235
Break-even sell
1,100
Min sell · safe (+100 / 10 %)
1,200
Min sell · aggressive (+50 / 5 %)
1,200
Max buy for this sell · safe
1,100
Max buy for this sell · aggressive
1,100

Meets the safe rule.

Most-checked cards

The floor is the median of all checks in the last 2 h (older data shows its age). The line shows the hourly floor over 7 days.

No player price checks yet on this platform. Every price check in the Enhancer (the price <player> command, the Autopilot and the sniper) adds to this list if sharing is on.

Pack calculator

Is opening packs to sell the contents worth it? Enter what one pack costs and what its contents fetch. The Silver pack method lists everything worth 500+ and quick-sells the rest. Worked out with the method's own minimum numbers, that is about −1,400 per pack; it only breaks even when a pack's listed items sell for about 3,000.

Result per pack
-1,725
Result for 5 packs
-8,625
Sales needed to break even
6,400 per pack

Packs are priced above their average value on purpose. Open them for SBCs or objectives; as a coin method they only work in the first hours of a promo, and even then rarely.